![]() I have 1080 ti's with no NVLink capabilities so error message of disable rays and hits (I assume these are light bounces which explains why the water shader looked terrible) popped up. I just transposed the versions numbers in my head so I didn't realize they were different until you mentioned it, so Thanks my first GPU render (deep water shader on ocean sim) looked horrible and wasn't any faster than CPU, but it hit all three cards so it's working. When I went to install 3.2.1 it said this already exists, so I assumed it was already the latest version that came with Maya 2019. When I checked version of plug in Maya 3.1.2 where the one I downloaded off Arnold site was 3.2.1. Maya Arnold Batch Render Animation Problem Issue 1.Maya Arnold Batch Render Animation Issue 2. ![]() Arnold Rendering Issue - Output driver 1 for AOV "RGBA" is null 2. ![]()
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